Logisticus Testing
Tronhadar Free Guard Minmatar Republic
17
|
Posted - 2012.08.04 00:13:00 -
[1] - Quote
i love when people use the gameplay > realism argument. really? if we can toss reality out the window, then why not just say that we've invented a device that negates gravity on a world and we're all gonna have a zero G match? or we have something that turns mountains into ice cream? or a gun that can hit a target in the eye at a thousand meters without even looking at it?
ok, all incredibly unreal, heck even ridiculous, but really, where do you draw the line? "i want to suspend reality up to _____ point." everyone's going to have a different answer to fill in the blank. some want to say i don't want anything more complicated than a game where all i have to do is point the gun in the general direction of a target and hit it. others will say i want a game where it's better to play where everyone has to be ultra-accurate in their aim. it's 20-odd thousand years in the future, NO ONE can honestly predict what technology will be like that far out, so yes, we're using 21st century ideas and references to make the game (setting, gameplay, recognizable items for uses we'd recognize, like a gun to kill someone) remotely like anything we could interact with. hell, i could see this all being done with AI software, with the only human involvement being someone in a Virtual reality tank coordinating things, and there only being 3 or 4 real humans in the universe, kept alive by some wacked out technology that makes them immortal. hell, who's to say in 20000 years that we'd even look like humans? yes, i realize this doesn't fit in with EVE and the way it's designed, but honestly the only ones who can determine the true technological level of the EVE universe is CCP.
how is this relevant to this thread? well, besides the whole discussion over whether ADS and hipfire need to be nerffed / buffed, people are pulling out both real life experiences as well as people pulling out Gamplay>Reality. don't get me wrong, i know it's the future, and things will be different. Duh! my problem is people complaining about too much reality in a game like this, that's as complex and rich in material, both in story and in environment, that saying we don't need one style of gameplay or another, especially based on some other game (i.e. someone else's idea of reality or unreality) just sounds like someone trying to tailor the game to their particular style, often at the detriment of another.
bah, i've gotten so off topic it's not funny. i'm gonna get a ton of tl;dr's, i'm sure. of course, those are the kind of people i think should go back to the kind of games where roleplaying is nonexistant, where twitchflexes are more important than thought, because they won't really appreciate the level of game that CCP is trying to create.
by the way, for the record, i do believe that hipfiring while moving probably is more accurate than it should be, but not by much, i'm sure. honestly, trying to run while shooting sounds like a true pain in the arse, and i can't figure how it could be anything close to accurate. then again i'm probably confusing hipfiring (holding the gun closer to your midsection) with having the butt stock in your shoulder while not implicitly lining up your aim through the sites.
oops, there i go again, expecting a level of reality from a game :) |
Logisticus Testing
Tronhadar Free Guard Minmatar Republic
17
|
Posted - 2012.08.04 05:50:00 -
[2] - Quote
that's the question, isn't it?
i guess it depends on what kind of game CCP wants to make. if they want to dumb it down for folks not interested in the rich content that will be available, i sincerely hope there will still be room for those of us who like the metagame, too. problem is, even an even compromise will still have people complaining. reminds me of a comic i read once, 2 kids getting a piece of cake, 1 starts complaining about the size, mom pulls out a ruler and measures, says they're exactly the same, and the one says yeah, i wanted them the same size, but i wanted mine to be bigger.... not helpful, i know, for now we wait and see what CCP does with the next build. |